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Re: [OTVar] Baseline curvature axis?
That would be a lot of work, given how non-linear that transformation would be. Now I want to make a typeface with a yawn axis.1 -
Re: Shape Of Cedilla
I mean, let’s face it, adding accents to a font is incredibly tedious. You must not be using Glyphs, then! ;o) I find it one of the most rewarding jobs, since it gives you so many new glyphs for such…1 -
Re: Ridiculous Sans
Nice and fresh! I agree that /z doesn't work as it is now. Maybe let the diagonal dictate what the letter should look like, and have diagonal ink traps to set it off from the horizontals...? The…1 -
Re: Designing Phonetic Characters
Those are sublimely beautiful, but I'm not sure I would parse the fifth one as [ʄ]. The top is very busy, and the bar is not where it seems readers would expect it, if [ʄ] is the de facto stand…1 -
Re: Weapon of choice
I'm using the MacBook Pro trackpad. By now it's more familiar to me than a mouse — I've even played through a few 3D games with it (such as Borderlands II — lots of fun!).2
